fivemshare
Legendary Member
- Joined
- Oct 7, 2025
- Messages
- 1,445
- Reaction score
- 486


Features
-
Parachute Supply Drops
Crate + parachute spawn high in the air and slowly descend into a configurable zone. Start via command or automatic timer. - Clean Map/Minimap Zone
- Radius blip only on the map/minimap
- No big 3D rings or visual spam in the world
- Zone size, color & alpha fully configurable
- Job-Based Visibility
- Only allowed jobs see the blip & get notified
- Jobs in Config.ExcludedJobs:
- no notification
- no blip
- no info about the drop at all
- Optional Delayed Flare
Flare prop + particle effect directly on the crate after a configurable time, so players can still track late-game drops. - Custom Loot System
- Cash & items defined in config.lua
- Uses QBCore inventory & items
- OneSync-Friendly & Stable
The closest player to the drop zone becomes the “host” to reduce desync and “crate stuck in the air” issues. - Automatic Cleanup
Unclaimed or looted drops are cleaned up after a configurable time (crate, parachute, flare).