fivemshare
Legendary Member
- Joined
- Oct 7, 2025
- Messages
- 1,445
- Reaction score
- 485
Features
- Vehicle lights and sirens are fully synchronized between players and optimized for performance.
- Immersive lightning, the emitted lights are drawn in the direction of the light source, creating a realistic feeling.
- A comprehensive and compact user-interface, indicating the current status of the lights/sirens.
- Players seated in the front can simultaneously control the vehicle lights/sirens (configurable).
- Fully standalone for easy integrated into any server.
- A debug-mode, which allows you to configure the emergency lights of a vehicle whilst in-game. No need to notoriously configure the positions and directions of a light in the configuration file. The end of the showcase video shows how to fully configure a vehicle.
- Optimized, the script only physically draws the lights of the closest vehicles (amount can be configured) maintaining low resmon. If ~15 vehicles are closeby, the resmon will only be around 0.23 ms whilst still drawing the lights of the closest 5 vehicles (idle is 0.0 ms).
- Light intensity automatically adapts to the time (optional), increasing during the day for better visibility.
- Hazard and indicator lights are also included and fully synchronized, supports custom (server-sided) sirens, supports key-mapping and much more.