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Weapon Carry Script
There are already quite some 'weapon-carry' scripts available, but I often found them to be either, buggy, lacking in features or badly optimized. So I decided to create a version of my own.Features
- Tested on the esx-framework, but should also work on qb-core and with ox-inventory.
- Configure the weapons that should be displayed on a players body, if the player has the weapon in his loadout/inventory.
- The weapons are attached to a configured position and ped-bone.
- A debug-mode enables a command which can be used to easily determine the right weapon positions (see the end of the preview video).
- It is also possible to add clothes-dependend positions, as of now this only works with .
- The spawned weapon props are tracked on the server, which handles the attached props on a player disconnect.